Welcome to episode 41 of WebRender’s newsletter.
WebRender is a GPU based 2D rendering engine for web written in Rust, currently powering Mozilla’s research web browser Servo and on its way to becoming Firefox‘s rendering engine.
Today’s highlights are two big performance improvements by Kvark and Sotaro. I’ll let you follow the links below if you are interested in the technical details.
I think that Sotaro’s fix illustrates well the importance of progressively rolling out this type of project a hardware/OS configuration at a time, giving us the time and opportunity to observe and address each configuration’s strengths and quirks.
In about:config, enable the pref gfx.webrender.all and restart the browser.
The best place to report bugs related to WebRender in Firefox is the Graphics :: WebRender component in bugzilla.
Note that it is possible to log in with a github account.
WebRender is available as a standalone crate on crates.io (documentation)
https://mozillagfx.wordpress.com/2019/02/28/webrender-newsletter-41/