Free-Form Glass Art; 31 Glass Decorating Projects Publisher: Plaid Enterprises | ASIN: B001IATYPS | edition 1997 | JPG | 40 pages | 11,9 mb Free-Form Glass Art; 31 Glass Decorating Projects by Sue Leonard & Wendy Dyer
PSD Photoshop No.10 November 2010(France) True PDF | 53 pages | French | 11.06 MB
Ideas for the Animated Short: Finding and Building Stories Publisher: Focal Press | ISBN: 0240808606 | edition 2008 | PDF | 280 pages | 10,1 mb Build your skills in the development of story ideas that will command an audience for your 2-5 minute animated short. Packed with illustrated examples of idea generation, character and story development, acting, dialogue and storyboarding practice this is your conceptual toolkit proven to meet the challenges of this unique art form
The Wall Street Journal Asia 30.11.2010 English | PDF | 32 Pages | 3.69 MB
Anette Fischer, Basics Fashion Design: Construction A.V.A Pub.lishing | 2009 | ISBN: 2940373752 | 176 pages | PDF | 24,7 MB
.PSD Photoshop No.33 November 2010 / Germany True PDF | 51 pages | Deutsch | 10.72 MB
Personal Computer Game Guide 20 November 2010 (China) PDF | 170 Pages | Chinese | 76.5 Mb
3D Game Programming All in One (Course Technology PTR Game Development Series) Publisher: Course Technology PTR | ISBN: 159200136X | edition 2004 | PDF | 849 pages | 11,5 mb Make the leap from merely playing games to actually creating your own games. 3D Game Programming All in One takes you through the process step-by-step. It provides the instruction, examples, development principles, and, perhaps most importantly, the actual tools needed to create your own 3D game
Computer Idee 24 November-7 December 2010 (N°25) Dutch | 53 pages | PDF | 15.63 MB Computer idea is a biweekly magazine published since 1998 and focuses on the market for the average, not technically-minded owner of a personal computer or notebook with a Windows operating system.
.PSD Photoshop No.12 December 2010 / Poland True PDF | 57 pages | Polish | 16.28 MB
Tecchannel Compact Dezember No 07 2010 True PDF | 2 MB | 161 Pages | german
iPhone Magazine Italia Novembre/Dicembre 2010 Italian | 84 pages | HQ PDF | 43.60 Mb
AI Game Development: Synthetic Creatures with Learning and Reactive Behaviors Publisher: New Riders Games | ISBN: 1592730043 | edition 2003 | CHM | 500 pages | 13,5 mb Neural networks, decision trees, genetic classifiers: If these are AI concepts youd like to employ in your own games-and you know your way around C++-this is the book for you! In these pages, leading game AI developer Alex J. Champandard shows you how to create a slew of autonomous synthetic creatures-in the process exploring the techniques and theories central to AI game development.