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Знание АнглИцкого.:) 25-03-2005 09:55 к комментариям - к полной версии - понравилось!


Rogue
A number of areas in the world now have footlockers in them. These areas are in place for rogues to visit to increase their lockpicking skills. The contents of these footlockers are only token amounts of treasure, but they should allow for a more interesting experience while increasing lockpicking skill. The difficulty of the locks in the area correspond to the level of the zone, so if your lockpicking skill is around 100, you would go to Durnholde Keep in Hillsbrad. But if your skill is 250, you might head to Tyr's Hand in Eastern Plaguelands.
Hillsbrad Foothills - Durnholde Keep
Redridge Mountains - Lake Everstill
Ashenvale Forest - Zoram Strand
Stonetalon Mountains - Windshear Crag and Associated Mines
Wetlands - Murloc Camps
Desolace - Sar'theris Strand
Badlands - Angor Fortress
Swamp of Sorrows - Pool of Tears
Searing Gorge - The Slag Pit
Tanaris Desert - Lost Rigger Cove
Azshara - Bay of Storms
Eastern Plaguelands - Tyr's Hand (elite)

Very high-end gems will no longer be acquired from junk boxes or pickpocketing.
Added a visual to Sword Specialization "proc" that will now show up in the combat log as well.



Кто поможет с переводом?
Предупреждаю сразу это текст из нового патча для World of Warcraft так что есть специфика.
вверх^ к полной версии понравилось! в evernote
Комментарии (3):
Belojan 25-03-2005-10:02 удалить
Updated Changes

Players who have completed the Molten Core discovery quest
can now port directly to the zone, bypassing Blackrock
Depths.
Divine Favor - Fixed a bug that prevented the effect from
being removed, allowing all Flash of Light and Holy Light
spells to crit for the full duration.
Bind on Pickup items that are of a quality below the default
group loot threshold (white/gray) will no longer require
confirmation before looting.
Various Bind on Pickup items that were previously of common
quality (white) have been changed to green (ie: Corruptor's
Scourgestone).
Several of the dungeon and raid armor sets have been updated
with their non-placeholder textures. These sets include the
Devout, Prophecy, Elements, Arcanist's and Wildheart sets.
Future patches will update more dungeon and raid sets.
Quests that are not completable while in a raid group are no
longer allowed if the instance is owned by a raid group,
regardless of whether you are currently in that raid group
or not.

Major Changes


Diremaul

Diremaul, a new dungeon for players level 56-60, is now open
and ready for business. Diremaul is populated by a fierce
tribe of ogres and is located in the western region of
Feralas. Diremaul will be limited groups of no more than
five players each. Click here to read more.

New Outdoor Raid Bosses

Two new outdoor raid bosses have been introduced to Azeroth.
Azuregos, a monstrous blue dragon, has landed in Azshara,
while Lord Kazzak the demon can be found in the Tainted Scar
of the Blasted Lands.

Meeting Stones

Meeting Stones are located outside of each dungeon to help
players find a group to adventure with in the dungeon. The
meeting stone will try to find you a viable five-person
group by looking for a tank, a healer, and so on. As time
passes and you are unable to find a group, the meeting stone
will become less picky about who it groups you with.

Dungeon Player Caps

All dungeons now have a cap on group size to limit the
number of players that may enter the dungeon. It was
necessary to add this cap as raiding these dungeons
trivialized much of the content. Because of this change we
can now look to adding better loot to them during future
content patches.

With that in mind, the dungeons below now have the following
caps:
Onyxia/Molten Core - 40 members
Blackrock Spire - 15 members
Diremaul - 5 members
All other dungeons in the game will be capped at 10
members.Several dungeons will be re-examined for balancing
in light of thischange. In addition, will have their loot
improved significatnly forthe next content patch.


General Changes
(detailed information for each below)
General
Previously, in many cases, a Block, Parry, or Dodge was
translated into a "Miss," thus causing confusion over actual
miss rates. We've made the following changes in an attempt
to be more clear as to what is actually happening in combat:

Block: All creatures will now report a Block on attacks from
the front, reducing damage caused instead of converting the
attack into a "Miss." Creatures will no longer be able to
Block attacks from behind.
Dodge: Every time a creature Dodges, it will report a Dodge.
We will no longer translate a creature's Dodge of a rear
attack to a "Miss."
Parry: All creatures will now report a Parry on attacks from
the front instead of translating them into a "Miss."
Creatures will no longer be able to Parry attacks from
behind.

Blocking an ability that takes place on the next swing now
blocks the normal amount of damage instead of all of it.
Skill-up rate improved for bows, crossbows, guns, thrown,
and wands.
Improved line of sight for large creatures.
In-game mail sent from GMs will now use official Blizzard
stationery.
The Drunk effect has been greatly enhanced.
If you resurrect without releasing your spirit, your
resurrection timer will decrease normally.
You can no longer accept a warlock summoning while you are
in combat.
Increased stun resistance will now also help resist some
non-melee based stun spells from creatures.
Mounts now are Horde or Alliance restricted in the tooltip.
We do not intend to allow Horde players to ride Alliance
vendor-purchased mounts and vice versa.
PvP
Numbers and punctuation will not be passed through chat
communication to members of the opposing faction.
Spells in PvP now have a slight increase in range and area
of effect when targets are moving. This should improve the
overall usability of spells and ranged attacks.
Priests can no longer kill players with Shadow Word: Pain
and Mind Control in duels.
Certain key NPCs (such as bankers and auctioneers) in the
cities and main outposts are now harder to kill.
Additionally, when they die, they will respawn more quickly.

Patrolling scouts that can see through stealth and
invisibility have been added to both Orgrimmar and
Ironforge.
Players under Mind Control pass reputation changes due to
kills to the controlling player, and do not receive the
reputation changes themselves.
You cannot see your enemies' buffs while you are charmed.
Dueling players can now cast helpful spells on their allies
(but not vice versa).
Druid
Training costs adjusted. Total training cost was decreased.
Rebirth - Casting time and mana cost reduced; now ignores
resurrection timers.
Swiftshifting - Talent changed. When leaving a shapeshift
form, the next shapeshift form you take will have a
20%/40%/60% mana cost reduction if used within 6 seconds.
Gift of the Wild - This spell is now cast on the target's
party.
Cat Form - DPS increase at levels 40-60.
New Ability (Cat Form): Ferocious Bite (available at level
32) - Finishing move that causes damage per combo point and
converts each extra point of energy into additional damage.
New Spell: Barkskin (available at level 44) - The druid's
skin becomes as tough as bark. Physical damage taken is
reduced. While protected, taking damage will not cause
spellcasting delays, but non-instant spells take longer to
cast and melee combat is slowed.
New Ability (Bear Form): Frenzied Regeneration (available at
level 36) - Converts an amount of rage into health every
second for a short duration.
Hunter
Training costs adjusted. Total training cost was decreased.
Sandfury Guardians are no longer tameable.
Fixed a bug where Hunter pets were sometimes unattackable by
opposing faction players.
Fixed a bug where creatures were keeping their innate
resistances after being tamed. This was unintentional and
the fix will affect all existing pets.
Distracting Shot - Is now properly improved by the
Efficiency and Hawk Eye talents.
You can no longer use Eyes of the Beast to leave a flight
path.
Mage
Training costs adjusted. Total training cost was decreased.
Improved Blizzard - Chill duration reduced to 1.5 seconds
(4.5 seconds w/ Permafrost) and refreshes with each damage
tick rather than at the beginning of the spell. In addition,
a target that resists the damage will also resist the chill
effect.
Blink - Using this spell should no longer cause you to fall
through the world.
Blink can now be used to escape more of the stun effects
used by creatures in the world.
Blink is no longer useable on boats or zeppelins.
Blast Wave damage radius fixed so damage properly extends to
10 yd.
Dampen Magic - Duration and mana cost increased. Now
castable on all raid targets.
Amplify Magic - Duration and mana cost increased. Now
castable on all raid targets.
Frost/Ice Armor - Mana cost reduced.
New Spell: Mage Armor (Available at level 34) - Allows for
30% of mana regeneration to function while casting and
increases resistance to all magic schools. Does not stack
with Frost/Ice Armor.
New Spell: Conjure Water (Rank 7) (Available through quest
at level 60).
Arcane Missiles: Fixed a bug where the spell would not
function properly against spell-reflecting targets.
Paladin
Training costs adjusted. Total training cost was decreased.
Seal of Command - The damage effects can now be resisted
instead of dodged, blocked, or parried.
Blessing of Protection - Now castable on all raid targets.
Blessing of Sacrifice - Now castable on all raid targets.
Blessing of Salvation - Now castable on all raid targets.
Divine Intervention - Now castable on all raid targets.
Priest
Training costs adjusted. Total training cost was decreased.
Holy Fire - Fixed a bug with the bonus damage gained from
+fire damage items. Such items now have a greater effect on
this spell.
Prayer of Fortitude - This spell is now cast on the target's
party.
Power Word: Shield - Now castable on all raid targets.
Rogue
A number of areas in the world now have footlockers in them.
These areas are in place for rogues to visit to increase
their lockpicking skills. The contents of these footlockers
are only token amounts of treasure, but they should allow
for a more interesting experience while increasing
lockpicking skill. The difficulty of the locks in the area
correspond to the level of the zone, so if your lockpicking
skill is around 100, you would go to Durnholde Keep in
Hillsbrad. But if your skill is 250, you might head to Tyr's
Hand in Eastern Plaguelands.
Hillsbrad Foothills - Durnholde Keep
Redridge Mountains - Lake Everstill
Ashenvale Forest - Zoram Strand
Stonetalon Mountains - Windshear Crag and Associated Mines
Wetlands - Murloc Camps
Desolace - Sar'theris Strand
Badlands - Angor Fortress
Swamp of Sorrows - Pool of Tears
Searing Gorge - The Slag Pit
Tanaris Desert - Lost Rigger Cove
Azshara - Bay of Storms
Eastern Plaguelands - Tyr's Hand (elite)

Very high-end gems will no longer be acquired from junk
boxes or pickpocketing.
Added a visual to Sword Specialization "proc" that will now
show up in the combat log as well.
Shaman
Training costs adjusted. Total training cost was decreased.
Tremor Totem - Now creates the appropriate looking earth
totem; tooltip updated to clarify what effects it counters;
radius of effect increased; now pulses more frequently.
Astral Recall - The tooltip now includes the home point the
spell will recall you to.
We've changed the spell icon of several totem spells. They
should now all be unique.
Searing Totem - Damage slightly increased.
Reincarnation - No longer causes resurrection sickness.
Warlock
Improved Drain Mana - Will now report to the combat log all
damage caused.
Inferno - The duration the Infernal is enslaved when first
summoned has been increased. The area of effect damage
caused by the Inferno spell, and all threat generated by it,
will now originate from the Infernal. The Infernal will now
immediately attack targets within the radius of the spell.
Enslave Demon - Is no longer dispellable.
Curse of Agony - Now benefits from items that increase
shadow damage.
Nightfall - Fixed a bug where the Shadow Trance effect was
lost without benefit. Previously, the talent had a 3%/4%
chance of triggering. It now has a 2%/4% chance of
triggering, and the tooltips have been updated to accurately
reflect this change.
Ritual of Doom - The death caused at the completion of the
ritual no longer causes durability loss.
Firestone - Equipping Firestones will now increase damage
caused by fire spells.
Spellstone - Equipping Spellstones will now improve your
chance to get a critical strike with spells.
Fear - Mana cost changed to a percentage of base, which
results in an increase in cost.
The Shadow Trance buff granted by the Nightfall talent will
no longer be used up by a shadowbolt that was in mid-cast.
Warrior
Training costs adjusted. Total training cost was slightly
increased.
Battle Shout - Rage cost reduced.
Bloodrage - Health cost reduced.
Heroic Strike - Damage increased.
Parry - Moved to level 6.
Thunder Clap - Now causes Physical damage instead of Nature
damage; damage increased; duration increased with each new
rank. Improved Sunder Armor - Now decreases rage cost by
1/1/1. Improved Thunder Clap - Now decreases rage cost by
1/1/2.
Execute - Full rage is no longer consumed when the ability
does not hit.
Overpower - Should now be usable when a special attack is
dodged.
Fixed a bug where rage was not being generated when normal
melee attacks were parried, dodged, and blocked.
Charge has been improved so it will work through doorways
and won't path you through an entire dungeon.
Sweeping Strikes bug fixed. It will hit more reliably and
show up in combat log correctly.
Added a visual to Sword Specialization "proc" that will now
show up in the combat log as well.
Monsters
Ogres in Azeroth have undergone a visual upgrade.
Yeti will no longer flee when at low health.
Mummified Atal'ai will no longer cast Fevered Plague so
often.
Some outdoor creatures will now use their Fear abilities
less often.
Reduced the number of pirates on the boats in Stranglethorn
Vale.
Reduced the number of Syndicate in Strahnbrad.
Reduced the respawn rate of the troggs on the islands in
Loch Modan.
Some wildlife that was stationary in Desolace should now be
more active.
Mechanical Whelps have been boosted by five levels in order
to be effective longer. Their damage has been slightly
decreased to compensate for the additional damage that would
have occured with the change.
Battle Chicken has had its level boosted by five.
The monster ability Skull Crack now only stuns for two
seconds instead of six.
Warbringer Constructs now have less armor than before.
Items
The Reactive Mana set bonus effect on the Arcanist set had
an incorrect tooltip. The proper chance of the effect
triggering is 1%, not 100%.
Restorative Elixir tooltip is now more clear.
Weightstones may now be used on fist Weapons.
Postmaster's Treads now have stats more appropriate for
clothwearers.
Crown of the Penitent effect made more appropriate for the
quality and level of item.
Bloodlust Epaulets stats improved to the appropriate amount
for the item's level and quality.
The effect of the Spirit of Aquamentas and Choker of
Enlightenment has changed to a +damage and +healing of all
spell schools effect.
Ramstein's Lightning Bolts effect reduced to 200 points of
damage and a 10-yard radius.
Magister's Mantle, Robe, Belt, Crown, and Binding changed to
include more stamina in lieu of spirit.
Gnomish earrings will no longer appear outside the Bloodlust
Helm.
Deathstriker name changed to Felstriker.
The Lion Horn of Stormwind now properly gives AC to members
of the party.
Priests can now use scrolls and the Heart of Noxxion while
in Shadowform.
The costs of Enriched Manna Biscuits, Blessed Sunfruit, and
Blessed Sunfruit Juice have been lowered to 60 silver per
stack of five.
The buff effect of Blessed Sunfruit has been changed from
Stamina to Strength.
Horn of the Arctic Wolf now correctly summons an arctic wolf
(Instead of a light-gray one).
White Bandit Mask is now Uncommon and Bind on Equip.
Fixed a bug that was causing Judgement Sabatons to have two
instances of Spirit.
Green Lens items can no longer call Stamina as one of its
random properties. Existing Green Lens have not been
changed.
Frenzied Striker is now Bind on Equip instead of Bind on
Pick Up.
Sorcerer Sphere is no longer Warlock only.
Twilight Orb is no longer Warlock only.
Fixed a bug that was causing Dog Training Gloves to not be
Bind on Pick Up.
Fixed a bug that was causing Thrash Blade, Flurry Axe, and
Ironfoe to have an additional attack when the effect went
off.
Fixed a bug on Gearforge Girdle (awarded by the Felwood
quest, A Final Blow) that caused it to have more stats than
it should. It no longer has +12 defense.
Shadowcraft Boots now have +21 Agility instead of +21
Intellect.
Fixed a bug with Jungle Remedy that was causing it to be on
the non-combat potion timer of three seconds. It is now on
the combat potion timer of two minutes.
Fixed a bug with Fist of Stone that caused it to have stats
that it shouldn't have. Existing Fist of Stone items have
not been changed.
Finkle's Skinner is now Main hand only.
Drop rates of gems have been increased at lower levels and
decreased at higher levels.
Fixed a bug that was causing Outrunner's Cord to appear
incorrectly on characters.
Fixed a bug that was causing Vosh'gajin's Strand to appear
incorrectly on characters.
Fixed a bug that was causing Omokk's Girth Restrainer to
appear incorrectly on characters.
Holy spell damage bonuses will no longer appear on random
property items.
Silithus has been itemized.
Royal Seal of Alexis no longer drops off of Baron Bloodbane.
It is now only obtainable via the quest Ramstein, no longer
has a minimum level requirement, and is Bind on Acquire.
Existing Royal Seal of Alexis items have not been changed.
16-slot bags are now set to Uncommon.
Razorlash Root should now restore mana as intended and
should no longer apply the first aid debuff.
Re-worded tooltips on Shard of Afrasa and Demon's Blood to
better explain their effects.
Changed the tooltip on random property items with the
suffixes "of Concentration" and "of Regeneration" to more
clearly state their effects.
Lunar Wands that drop should now have random properties.
Hurley Blackbreath's treasure table has been modified.
Rend's treasure table has been modified.
Goraluk Anvilcrack treasure table has been modified.
General Drakkisath treasure table has been modified.
Deathcharger's Reins can now be used by Tauren.
Items that periodically restore health and mana no longer
show up in the combat log.
Vanquisher's Sword and Amberglow Talisman, the rewards for
the quests Bring the Light (Alliance) and Bring the End
(Horde), have been upgraded to be rare instead of uncommon.
Modified Crystal Charge, Crystal Force, Crystal Restore,
Crystal Spire, Crystal Ward, and Crystal Yield to be on
appropriate cooldown timers. Completing the Crystal Pylon
quest to obtain them will now reward five each instead of
three.
Mark of the Dragon Lord has had its visual changed to better
fit its effect, and the tooltip has been corrected.
Professions
A new engineering recipe is available in Blackrock Depths
for a repair robot. This robot acts as a repair vendor for
10 minutes and will repair and purchase items for normal
cost. This will allow dungeon groups and raids to get items
repaired and sold without returning to town.
The Horde version of the tribal leatherworking quest now
requires the appropriate amount of leatherworking skill to
complete.
The item requirements for the elemental leatherworking quest
have been lowered from four of each kind of elemental item
to two.
A number of high-end profession reagents were changed to
good quality (green) to indicate their value and so that
they are distributed properly by group loot (Essences, Orbs
of Righteousness, etc.).
All of the creation professions have had one or more dropped
recipes added to raid level targets.
Bottomless Bag requires significantly more mooncloth and two
core leather to make now.
Invulnerability Potion - Now makes you immune to all
physical attacks and damage rather than just damage.
The effects of flasks and elixirs are no longer dispellable.
This should make their use more compelling in PvP
situations.
Fused Wiring will now drop more often from target dummies.
Quickdraw Quiver now requires cured thick hide (instead of
thick hide) as one of its required components.
Crimson Lotus changed to a gray item as it is currently
unused by professions.
Green Lens now requires more ingredients to make, but has
special effects rather than just stats on it.
Red dragonscales have had their vendor price reduced.
Drop rates of very high-end gems have been somewhat
increased on rich thorium veins.
Improvements have been made to many potions: Troll's Blood
potions, Stoneshield potions, Magic Resistance potions,
Flasks of Power, and Greater Defense potions.
Chimeric Glove recipe is no longer bind on pick up.
There is now a recipe at leatherworking trainers that allows
thick leather to be turned into rugged leather.
Turtle Scale Gloves recipe has been added to vendors in
Feralas to make completion of the tribal leatherworking
quest easier.
You will now catch ocean fish when fishing from Rut'theran
village.
The cooking trainer in Dolanaar now sells cooking recipes
for several types of fish.
Owls in Teldrassil now drop more eggs than they used to.
A new type of turtle is now found on the beaches of northern
Tanaris in the level 42-43 range. They can be skinned for
turtle scales.
The Recipes for Robe of the Void, Robe of the Archmage, and
Truefaith Vestments are no longer soulbound.
Engineering guns level 40 and above now have attributes on
them to bring them in line with the random property guns.
Cooking recipe, Tender Wolf Steak, added to vendors in Aerie
Peaks and Gadgetzan. Allows players to cook tender wolf
meat.
Horde cooks can now cook up raptor eggs from a recipe found
in Gromgol and Hammerfall.
Elixir of Giants duration increased to 60 minutes.
Shadowskin Gloves recipe added so there is a non-rare recipe
that requires Shadowcat Hide.
Hot Wolf Ribs now count as meat for purposes of being fed to
hunter pets.
Mooncloth recipe moved to a different vendor in Everlook.
Storm Gauntlets fixed so they deliver their lightning damage
correctly.
Enchantment for boots that increase speed improved
significantly.
Raids & Dungeons
"Raid lockout" is fixed. If the leader of your raid group is
saved in a different instance than you would otherwise go
to, you are added to your leader's instance.
Added /raidinfo command showing remaining time on saved raid
instances. Also shows an ID to compare with other players
(if you have the same saved ID as them, you will go into the
same instance)
Added a chat window message when you are first saved to an
instance.
Raid members will show up on the world map.
If you enter an instance in a group, and then leave that
group, you will not be able to complete quest objectives
until you rejoin the group.
Extended the decay time of boss corpses in dungeons.
Lengthened the respawn time of many of the creatures in
Ragefire Chasm, Gnomeregan, Uldaman, Razorfen Downs,
Scholomance, and Stratholme.

Molten Core
Added in-game voice for Ragnaros and Majordomo Executus.
Fixed an issue that was causing the first Firelord to stop
moving.
Garr will now lose his enrage buff when he leaves combat.
Majordomo Executus will now make the Flamewaker Healers
immune to polymorph at the appropriate time, even after
failed attempts.
Bringing Flamewaker Healers too far away from Majordomo
Executus will now result in the Healers becoming immune to
Polymorph.
Line of Sight checks removed from many creature abilities in
Molten Core.
Sons of Flame now despawn when everyone wipes.
Ragnaros will reset properly if the raid wipes while
submerged.

Onyxia
Onyxia's fireballs will no longer result in a confuse effect
(Engulfing Flames). The impact damage of these fireballs has
been slightly increased to compensate for the loss of the
damage over time.
Onyxia's egg pit will now heat up when she does a strafe
breath across the room.
Onyxian Warders now respawn in the hallway while Onyxia is
in combat.
Increased the delay before Onyxia will try to tail sweep.
Fixed a bug that could cause Onyxia to occasionally not
reset correctly.
Fixed a bug that was causing Onyxia to get stuck under the
world
Players no longer leave combat while Onyxia is in flight.
The Onyxia Key quest for the Horde has experienced some
changes.
The Test of Skulls for Scryer, Somnus, and Chronalis can now
all be obtained simultaneously. The drop rates for black
dragonspawn eyes have been increased substantially.

Stratholme
Baroness Anastasi in Stratholme will now leave the possessed
target when the target is below 50% health, instead of 30%.
She will also cast Possession slightly less often.
Roaming Gargoyles will be set to a 30-minute respawn.
Roaming Shades set to 15-30 minute respawn (previously
5-15).
Patchwork Horrors set to 15-30 minute respawn (previously
6-10).
Overall respawn in the entire dungeon made longer.
Crimson Conjurers will no longer roam in pairs.
Crimson Conjurers can now only have a max of two "pets" at
one time.
Changed the way the Gauntlet area works. The Crystals no
longer respawn.
The Crystals no longer fire ribbon of souls (this was
causing in-combat issues).
Fixed a bug that was causing monsters to leave combat in
mid-fight, thus regaining all their health.
Various tweaks made to the Baroness encounter.

Scholomance
Lengthened the overall respawn of the dungeon.
Risen Aberration health and damage reduced.
Reduced the duration of Dark Plague from three minutes to 90
seconds.
Fixed a bug that caused the Cloud of Disease spell, cast by
Diseased Ghouls, to do more damage than intended.
Blood of Innocents will now drop off both Doctor Theolen
Krastinov (The Butcher) and Jandice Barov for players that
have completed the Sarkhoff questline in Scholomance.
Shadow resistance now will be more effective at mitigating
the damage from Unholy Aura.
The creature spell, Call of the Grave, has had its damage
reduced by half.

Blackrock Spire
Spire Spiders now only summon four Spire Spiderlings instead
of five.
Health and damage on these Spire Spiderlings has been
reduced.
Crystallize has been reduced from eight seconds to six
seconds.
Some Blackrock Spire bosses will now properly display their
true level, instead of being considered world bosses (who do
not display level).

Blackrock Depths
The doors to the Lyceum will now re-open after Magmus has
been killed.
Vault encounter has been toned down slightly.
Mind Flay and Cripple will now work on Blackrock Depths
bosses.

Maraudon
Princess Theradras - Boulders thrown will now cause a
knockdown as well. She will also be more intelligent about
deciding when to use her Dust Field ability.
Noxxion encounter made easier for groups lacking area of
effect damage.
Creeping Sludge poison proc has been changed to a pulsing
point-blank area of effect short-range damage spell called
Poison Shock.

Zul'Farrak
Dead Hero will now always drop an uncommon random item.
Witch Doctor Zum'rah's loot table was improved.
Toned down the Zigguraut event.
Toned down the Antu'sul event.
Fixed stuck NPCs that were causing "in combat" issues.
Scarabs will no longer flee when at low health.

Scarlet Monastery
Doors requiring the Scarlet Key can now also be opened with
a Large Seaforium Charge in addition to the lockpick
ability.

Gnomeregan
Doors requiring the Workshop Key can now be opened with a
Small Seaforium Charge.

Deadmines
The "cannon door" can now be opened with a Small Seaforium
Charge in addition to the lockpick ability.
Quests
Quests that take you into dungeons are now denoted "Dungeon"
in the quest log, and are sorted under the dungeon to which
they take you.
Decrepit Guardians in Andorhal were changed to non-elite.
The Heroes of Darrowshire quest in Eastern Plaguelands now
gives an experience reward.
Increased the drop rate of Shadowmaw Claws for Mok'thardin's
Enchantment.
Fixed an issue with the Green Hills of Stranglethorn quest.
If players destroy one of the chapters, Barnil will now help
them relocate it.
The quest, Scarlet Diversions, should now be easier to
complete.
Reduced the speed at which the Magrami ghosts are attracted
to the Ghost Magnet in the Ghost-o-plasm Round Up quest.
Modified quest text to suggest players move away from where
they place their magnet.
Princess Poobah now waits for 60 seconds before despawning
after the completion of the Message in a Bottle quest.
Fixed pathing on the assassins of the Protect Kanati
Greycloud quest, to prevent them from getting stuck.
Arei the Treant is now PvP-enabled. If Horde players attack
him while Alliance players are escorting him, the Horde
players will nowbe flagged for PvP.
The It's Dangerous to Go Alone quest in Un'goro no longer
requires a deprecated item to complete.
The health of the Corrupted Saber (escortee in the Corrupted
Sabers quest) was increased.
The Scarab Shells quest in Zul'Farrak's item requirement was
reduced from nine Uncracked Scarab Shells to five
Zaricotl no longer drops an NYI (Not Yet In) quest item (the
Pocked Black Box) for Horde players.
The epic item questline for the turning in of the Beast's
hide has had its monetary requirements lowered to 50 gold.
The Molten Core Dark Iron turn-in quests (Favor Amongst the
Brotherhood) have had several major changes. Turning in Dark
Iron Ore will now result in half of its previous faction
reward. However, the turn-in requirements for Fiery Core,
Core Leather, and Lava Core have been substantially reduced
and their faction rewards quadrupled.
For the Kodo Roundup quest in Desolace, bringing a Tamed
Kodo back to Smeed Scrabblescrew now works.
The King of the Foulweald quest event in Ashenvale now has
the Enraged Foulwealds spawn as soon as Karang's Banner is
placed.
The Zamek's Distraction quest event in Thousand Needles now
causes Rizzle to leave his hut (and leave his Indurium Plans
behind).
End quest added to Hydraxis quest line, offering players a
reward.
The amount of waves players must fight in the Belnistrasz
quest event has been reduced.
Argent Dawn Valor Tokens, Minion's Scourgestones, Invader's
Scourgestones, and Corruptor's Scourgestones now stack in
quantities greater than 20.
You may now turn in Thorium Shells in exchange for Thorium
Headed Arrows. Both Orgrimmar and Ironforge have a turn-in
NPC.
Smudge Thunderbrew in Ravenholdt Manor now sells the recipe
for Thistle Tea to those rogues who completed the quest and
inadvertently destroyed their recipes.
The Horde version of the quest A Call to Arms: The
Plaguelands! should now only be available once after
accepting the quest.
The text for the Je'neu and the Earthen Ring quest has been
clarified.
The completion point for the The Fragments Within quest
should now appear in the mini-map.
The Araj's Scarab quest should now properly reflect that it
is an elite difficulty quest.
The WANTED: Murkeep! quest is now sharable.
The duration of Arcane Quickeners has been increased to 30
minutes.
The reward for completing the quest Morrowgrain to
Feathermoon Stronghold has been increased to 10 packets of
seeds per five morrowgrain.
The Evergreen Pouch as used by Herbalists with a skill of
150+ has been modified.
The chance of getting morrowgrain when the pouch is used has
been slightly increased.
The Order Must Be Restored quest now gives a Stormwind
reputation boost upon completion.
The Roll the Bones quest has been lowered in level.
There are now more lockboxes available in the Ruins of
Andorhal for the Counting Out Time quest.
The Mangled Journal found in Un'Goro Crater now drops for
all members of a group.
The Shattered Necklace in Badlands and Uldaman now drops for
all members of a group.
The Winterfall Activity quest is now available to players
who are at the minimum point of Friendly reputation with the
Timbermaw Furbolgs.
Ghede and Jenal in the Un'Goro Soil quest now appear in the
mini-map when it is time to talk to them. It is also clearer
where they are in the quest text.
Quests marked as Gadgetzan in the header of the quest log
should now be displayed as Tanaris.
Typos fixed for many quests.
Pets
Pets in defensive mode that respond to attacks will no
longer flag their masters for PvP. If the master issues an
explicit attack command, the master will be flagged.
You can issue pet commands while you are stunned, fleeing,
etc.
Pets and summons no longer get stuck when you get on a boat
or zeppelin.
Non-aggressive enemy NPCs no longer attack pets and summons.

Faction & Reputation
Felicia Maline in Stormwind is now giving a discount on
gryphon rides for players who have Honored or greater
reputation with Stormwind.
The Argent Dawn is offering new rewards to heroes who are
Revered and Exalted to the Dawn. Speak to a quartermaster of
the Argent Dawn for more information!
If a player is under the effects of mind control by another
player, then reputation adjustments for killing creatures go
to the controlling player.
Larger factions (Horde, Alliance, Steamwheedle Cartel, etc.)
now report reputation increases and decreases across the
board if so affected.
Rivern Frostwind's death no longer gives reputation
adjustments for Horde and Alliance factions.
Winterfall Pathfinders in Winterspring now give Timbermaw
reputation adjustments when killed.
The loss of overall reputation when a player loses
reputation at the higher tiers of a faction (Friendly,
Honored, Revered, Exalted) has been substantially reduced.
User Interface
You can now have multiple action bars onscreen at the same
time. You can activate the additional action bars through
the Interface options menu.
You can now have quest completion criteria for the quests
you are currently on display on the game screen as well as
in the quest log. If you shift-click on a quest in the quest
log, it will display the completion criteria on the main
game screen underneath the mini-map.
You will now be able to tell how many other players in your
group have the same quest you do. When you are in a group,
it will display the number of other players in the group who
have the quest in parenthesis to the left of the quest name.
If you mouse over the quest name, it will display the names
of the other players in the party who have the quest in the
bottom right hand corner of the screen.
Chat bubbles have been added to the game. Now when a player
or NPC uses a /say or /yell chat command, it is displayed in
the game screen by default as a chat bubble as well as in
the chat log. It displays above the head of the character
talking, but only if you can see the character. This
functionality can be turned off should you desire. This
functionality also exists for party chat, but is turned off
by default. Both options are turned on or off in the
"Interface" options window.
The /bug and /suggest commands have been removed from the
game. This functionality was mainly for beta test purposes
and not intended for our live audience. To submit bug
reports, please petition a GM. To make a suggestion about
the game, please use the Suggestions forumon the
WorldofWarcraft.com website.
Level information is no longer available to the scripting
system for dangerously high-level enemies.
Improved client performance with chat filter enabled.
Added /golfclap.
You can no longer change armor sets while your enemies are
stunned.
If more than one player ties a loot roll, a random player
will receive the loot.
Monster tooltips now display the hostile color in an easier
to read shade of red.
Loot sparkles will disappear appropriately after group loot
or master loot is distributed.
An option has been added to display the time remaining on
your buffs all the time. The option is found in the
"Interface" options window under "Buff Durations."
If the current round robin looter closes the loot window
without looting money, other players may loot the money.
Targeting with the tab key has been fixed so hitting tab
will acquire creatures in a cone up to 30 yards in front of
you or a circle 10 yards around you. It no longer only hits
targets off to your left.
When you are using group loot or need before greed looting
systems and are looting a bind on pick up item, the "This
item will bind to you" yes/no dialog box pops up after you
click the "roll dice" button, but before it accepts your
roll.
You can now lock your action bar so spells cannot be dragged
out of it while it is locked. This functionality can be
assigned to a hotkey toggle in the keybindings UI.
Trading with a player no longer closes his auction interface
(you get a busy message).
Added subclasses to recipes in the auction house interface
(tailoring, leatherworking, etc...)
A message will be sent to group members if everyone passes
on a loot item roll.
An "unbind" button has been added to the key bindings page.
Guild names can no longer have consecutive spaces, or start
or end with a space. This prevents confusingly similar guild
names such as "My Guild" and "My Guild".
Added a right-click menu to the social pane for whispering
and inviting players into groups.
The guild interface remembers whether or not to show offline
members between sessions.
If you are holding down the move forward key, and press the
move backwards key, you will stop moving.
Increased the quest share distance to 10 yards.
The "|" character will show up in general chat channels.
You will get informative feedback if you try to share a
quest with someone who is already on the quest or has
completed it.
Added UI to the addon customization screen to specify how
much memory is available to the scripting system.
Added the "date" and "time" functions to the UI scripting
system.
You will see an error message if you tell your pet to attack
a target that it can't find a path to.
If you are sitting and press a turn key, you will stand up
and start turning.
Riding Kodos have new icons for when you are mounted.
NPC chat log color changed to light yellow by default
instead of gray, which was not very readable.
If you have files in the Interface\FrameXML folder, they
will be moved to Interface\FrameXML.old after a patch.
After the game is patched, you will be prompted to disable
addons that are out of date.
Added IsMovable(), SetMovable(), IsResizable(),
SetResizable() member functions to frames in the scripting
system.
Added the "pcall" and "xpcall" functions to the UI scripting
system.
The .toc file for addons supports a new keyword:
"DefaultState," which can be enabled or disabled, and
specifies whether or not an addon is enabled or disabled by
default when first installed.
World Environment
The bridges in northern Stranglethorn Vale are now fixed so
they will not dismount you when you ride across them.
The names of many more points of interest have been added to
various area maps.
The Ashenvale, Felwood, and Azshara Crater areas are using a
new graveyard system that should help to place dead
characters at appropriate graveyards.
Fixed several places throughout the world where monsters and
profession nodes were spawning underground, floating or
inside of objects.
You can now design guild tabards in Ironforge and Thunder
Bluff.
Characters dying in the instanced portions of Blackfathom
Deeps, Scholomance, Maraudon, Onyxia's Lair, and Ragefire
Chasm will now correctly receive a corpse marker in the
minimap and see the message letting them know that they need
to enter the instance before they will be able to resurrect.

The Argent Dawn base at the southern edge of the Western
Plaguelands is now named Chillwind Camp.
Quartermaster Miranda Breechlock in Eastern Plaguelands is
now in a more accessible position.
Krinkle Goodsteel in Gadgetzan no longer repairs durability
damage. His brother, Wrinkle Goodsteel, and his friend
Blizrik Buckshot, who share a nearby shop, are still more
than happy to provide their durability repair services.
Reagent Vendors have been added to Feathermoon Stronghold
and Camp Mojache in Feralas.
Added a mailbox to the Darnassus Bank.
Flight Paths
The following flight times have been reduced:
Auberdine - Talonbranch Glade
Thunder Bluff - Orgrimmar
Theramore (Dustwallow Marsh) - Nijel's Point (Desolace)

The following flight paths have been added:
Gadgetzan - Brackenwall Village
Gadgetzan - Valor's Rest (Silithus)
Gadgetzan - Camp Mojache
Gadgetzan - Crossroads
Orgrimmar - Everlook
Bug Fixes
Fixed framerate problem with UI modifications that use
overlapping buttons.
Hunter pets immediately gain training points when they level
up.
Creatures that are quickly respawning to repopulate an area
will often wait a few seconds after they spawn before
attacking players.
Fixed bug where Seal Fate and Blood Frenzy were giving two
combo points instead of one.
You can no longer disenchant an item while you have the
disenchant loot window open for another item, which caused
you to lose the original item and its loot.
Fixed bug where Primal Frenzy was giving 10 rage instead of
five.
Fixed bug where melee weapon abilities were causing
durability damage to ranged weapons.
Fixed a bug where abilities that give extra attacks, like
the paladin Reckoning talent, could cause the following
swing to take longer than it should.
Fixed a bug where instant melee attacks were not blockable.
Fixed a bug where "On Next Swing" melee attacks (e.g. Heroic
Strike)that were blocked were fully blocked instead of
having their damage reduced by the block amount.
Fixed a bug where off-hand attacks were being skipped when
using "On Next Swing" melee attacks.
Fixed a bug where Ammo Pouch and Quiver bonuses were
stacking together. Now only the better bonus should be
considered.
Fixed a bug where Quivers and Ammo Pouches were granting a
larger haste bonus than intended in some cases. Haste
bonuses on Quivers and Ammo Pouches have been unchanged, but
should now grant the listed bonus.
Items like the Eye of the Beast will correctly increase your
spell critical hit chances.
Players will no longer become stuck behind a structure in
the Ruins of Eldarath, Azshara.
Players will no longer become stuck near the entrance to an
ogre mound in the Mo'Grosh Stronghold in Loch Modan.
Players will no longer become stuck in a steep location in
Forest Song, Ashenvale.
Players will no longer fall through the ground in a cave
location in Duskwood.
Players will no longer fall through the ground at the
Cauldron area of the Searing Gorge.
Players can no longer gain access to Zul'Gurub through
Duskwood.
Turning in a guild charter signed by a player who later
joins another guild no longer destroys the charter. You get
it back and have to get a replacement signature.
Turning in a guild charter with the same name as an existing
guild will no longer destroy the charter. You can then
rename your charter and turn it in again.
Tab targeting works properly now.
Fixed exploit allowing non-grouped players to remove other
players from groups.
Hyperlinks for wrapped items no longer show random property
of the wrapped item.
Fixed bug with incorrect minimum bid display when outbid
while monitoring your auctions at the auction house.
The auction interface now displays the gold, silver, and
copper values for all items, even if those values are zero.
This should make it more difficult to "hide" an item that
costs several gold among items that only cost several
silver, for example.
Items with charges now work properly from the action bar.
Removed unnecessary happiness icon for warlock
petsSelf-casting (ALT+action button) when your current
target is out of range works properly now.
The quest NPC Khan Jehn no longer becomes confused and
unresponsive.
The stove at Sentinel Hill in Westfall can be used for
cooking.
Campfires amongst the murloc encampments in Dreadmurk Shore,
Dustwallow Marsh can now be used for cooking.
Fixed a problem with the Horde flight path from Light's Hope
Chapel in Eastern Plaguelands to the Undercity.
You will now properly receive COD payments and returned mail
from those on your ignore list.
Fixed item links from the character inspect window.
Fixed item links from beyond the first page of the loot
window.
Fixed a bug allowing a guild master to promote himself to
guild master, which incorrectly set the guild master as an
officer, leaving the guild without a leader.

А это почти целиковый патч, кому будет скушно развлекайтесь.:)
Micha 25-03-2005-12:57 удалить
Включить мозк, а потом залезть на форум русского фан-сайта. Там давно всё переведено.

Diremaul - новый данжен для 56-60 лвл игроков.

Находится он в Feralas.
Группы для этого данжа лимитированы до 5 человек.
Населяют его всякие грозные Огры.

Новые ходячие боссы

Два новых босса появились в землях Azeroth.
Azuregos - большой синий дракон, поселился в Azshara
Lord Kazzak - подлый демон, теперь водится около Tained Scar в Blasted Lands


Камни общения (Meeting Stones) - дословно "камни для встреч"

Теперь у каждого данжа поставили эти самые Meeting Stones. Сделали их в помощь игрокам, ищущих группы для данного данжа. Камень постарается найти наиболее подходящих членов для команды, выбирая наилучший баланс : воина, мага, приста.. ну и т.д. Если группа упорно не набирается, камень снижает свою избирательность в членах - и просто предлагает групповуху всем подряд, кого найдет.

Ограничения на размер группы в данжах

Все данжи теперь ограничены по размеру группы, которая может там лазить.
Сделано это по той причине, что слишком большие группы в данжах просто сводили на нет все трудности игры. Народ зачищал все подряд фактически с ходу.
Теперь хренушки.

На пример, вот эти данжи теперь лимитированы до :

- Onyxia/Molten core - 40 человек максимум
- Blackrock Spire - 15 человек
- Diremaul - 5 человек

Все прочие данжи ограничены до 10 человек.
Некоторые из них будут пересмотрены в скором будущем.
На фоне данного нововведения Близзы обещают значительно улучшить количество и качество выпадаемых вещей.

Ну там всякие баги по-фиксили..... бла-бла-бла.. тра-ля-ля.....теперь тема :
-------------------------------

PvP

- Теперь не видны кучи цифр и точек в чате от переговоров противника.
- Спеллы в ПвП теперь немного увеличены в дальности действия, равно как улучшен их эффект по двигающимся мишеням. Это должно улучшить эффект спеллов и оружия дальнего действия в ПвП.
- Присты теперь не могут убить противника с помощью Shadow Word: Pain и Mind Control на дуэлях.
- Некоторые особо важные NPC (такие как банкиры и работники аукционов) в городах и основных форпостах станут злее, и убить их будет сложнее. Так же, снижено время их респавна.
- В Огриммаре и Айронфордже появились патрули, способные видеть сквозь stealth и invisibility
- Репутация игроков под воздействием Mind Control не меняется, если хозяина замочили в этот момент (или он кого то замочил).
- Когда вас зачармили (charmed) - буффы противника не видны.
- Игроки на дуэли теперь могу кастовать полезные спеллы на остальных игроков - но не наоборот

DRUID

- Подправлена общая стоимость тренинга. Теперь дешевле.
- Rebirth: снижены время каста и затраты маны. Теперь не реагирует на таймеры реззуректа.
- Swiftshifting : талант изменен. При выходе из любой формы, игрок получает дисконт маны на превращение в другую форму на 20%, 40%, 60% , если перевоплотился в течении 6 секунд.
- Gift of the Wild : этот спелл теперь кастуется на людей в группе.
- Cat Form : увеличивается урон после 40-60 лвла.
- Новое абилити (Cat Form) : добавлен Ferocious Bite (на 32 уровне). Типа завершающий удар - наносит дамадж за каждое очко комбо, а так же переводит лишние очки энергии в дополнительный дамадж.
- Новый спелл : Barkskin (получаете на 44 уровне). Шкура Друида становится твёрдой как кора дерева. Понижается урон от мили (ближних) атак. Пока под действием спела, все спеллы с таймерами (не мгновенного каста) касуются дольше, а так же замедляется скорость ближнего боя. Получая дамадж, каст на прерывается.
- Новое абилити (форма Медведя) : Frenzied Regeneration (доступно к 36 уровню) - переводит некоторое количество rage в жизнь каждую секунду в течении определенного времени.

HUNTER

- Подправлена общая стоимость тренинга. Теперь дешевле.
- Sandfury Guardians теперь без таймеров
- Исправлен баг, в котором пета иногда не могли атаковать люди противоположной фракции.
- Исправлен баг, в котором животные сохраняли резистанс даже после приручения.
- Distracting Shot : теперь полностью улучшен при использовании талантов Efficiency и Hawk Eye
- Теперь нельзя использовать Eyes of the Beast в полёте

MAGE

- Подправлена общая стоимость тренинга. Теперь дешевле.
- Улучшен Blizzard : продолжительность Chill уменьшена до 1.5 секунды (с Permafrost 4.5), и обновляет силу дамаджа каждый тик (2 сек). Противник, который резист сам дамадж так же резистит и Chill эффект
- Blink : теперь игрок не проваливается между мирами когда кастует этот спелл
- Blink теперь помогает избежать стан-эффекты многих заклинаний
- Blink теперь нельзя использовать на Зеппелинах и кораблях.
- Blast Wave теперь имеет строгое ограничение в радиуса 10 ярдов
- Dampen Magic : увеличены продолжительность и расход маны. Теперь кастуется на всех врагов в рэйде.
- Amplify Magic : увеличены продолжительность и расход маны. Теперь кастуется на всех врагов в рэйде.
- Frost/Ice armor : снижена стоимость маны.
- Новый спелл : Наколдовать воду ранк 7-й. Дают за квест на 60 уровне.
- Arcane Missiles : исправлен баг который глючил этот спелл при использовании на спелл-отражающих врагах.

PALADIN

- Подправлена общая стоимость тренинга. Теперь дешевле.
- Seal of Command - Дамадж теперь можно просто резистить, вместо додж, парри или блока.
- Blessing of Protection - теперь кастуется по всем целям в рэйде
- Blessing of Sacrifice - теперь кастуется по всем целям в рэйде
- Blessing of Salvation - теперь кастуется по всем целям в рэйде
- Divine Intervention - теперь кастуется по всем целям в рэйде

PRIEST

- Подправлена общая стоимость тренинга. Теперь дешевле.
- Holy Fire : исправлен баг, который не прибавлял эффекта от +fire вещей. Теперь эти вещи дают ощутимый эффект.
- Prayer of Fortitude : Этот спел теперь кастуется на товарищей по команде
- Power Word: Shield : теперь кастуется по всем целям в рэйде

ROGUE

В некоторых местах по всему миру теперь расбросаны запертые сундучки (footlockers) . Роги могу их искать и повышать свой уровень лок-пикинга. В сундучках лежит не ахти какое богатство, зато повышение лок-пикинга станет интересней. Сложность замков на сундучках соответствует сложности конкретного места.
Если скилл лок-пикинга 100, то можно попробовать поискать в Durnholde Keep что в Hillsbrad.
Ну а если ваш скилл 250, то надо отправляться в Tyr's Hand что в Eastern Plaguelands
В общем, вот он список всех сундучковых местностей :

Hillsbrad Foothills - Durnholde Keep
Redridge Mountains - Lake Everstill
Ashenvale Forest - Zoram Strand
Stonetalon Mountains - Windshear Crag and Associated Mines
Wetlands - Murloc Camps
Desolace - Sar'theris Strand
Badlands - Angor Fortress
Swamp of Sorrows - Pool of Tears
Searing Gorge - The Slag Pit
Tanaris Desert - Lost Rigger Cove
Azshara - Bay of Storms
Eastern Plaguelands - Tyr's Hand (elite)

- супер высокоуровневые драгоценные камни (gems) теперь не валяются в сундуках и запертых ящиках, и не попадаются при пик-покете !
- добавлен самостоятельный значек на Sword Specialization, и теперь он виден в комбат логе.


SHAMAN (да, да, и еще раз ДА! )

- Подправлена общая стоимость тренинга. Теперь дешевле.
- Tremor Totem : Теперь тотем похож сам на себя. Описание его действия и чему он противостоит присутствует в tooltip. Увеличен радиус действия. И чаще пульсирует.
- Astral Recall : Теперь в описании его действия добавлена ссылка, куда он собственно ведет.
- Searing Totem : Немного увеличен дамадж
- Reincarnation : ТЕПЕРЬ НЕ ДОБАВЛЯЕТ РЕЗ-СИКНЕССА !!!!
Изменены иконки тотемов - и теперь они отличаются друг от друга по виду (блин, НУ НА КОНЕЦ !)

WARLOCK

- Improved Drain Mana : скидывает в комбат лог сведения о нанесенном дамадже
- Inferno : Время контроля над Инферной после его саммона увеличилось. Область дамаджа и страха нагоняемая Инферной теперь исходит от него же. Инферна станет атаковать все цели, в радиусе действия заклинания.
- Enslave Demon : теперь нельзя дисспелл.
- Curse of Agony : вещи, повышающие shadow damage теперь улучшают этот кёрс.
- Nightfall : исправлен баг, который без пользы тратил эффект Shadow Trance. Раньше у таланта было 3%/4% срабатывания. Теперь его шансы 2%/4%, и его описание в игре так же исправлено
- Ritual of Doom : Смерть после завершения данного ритуала больше не приводит к потере durability.
- Firestone : если эквипить (одевать, брать) этот камень, то урон от fire спеллов повышается.
- Spellstone : А эквип этого камня теперь повышает шансы критикал урона ваших спеллов.
- Fear : теперь стоит больше маны
Бафф - Shadow Trance, получаемый за талант Nightfall теперь не будет расходоваться shadowbolt'ом


WARRIOR

- Подправлена общая стоимость тренинга. Теперь немного ДОРОЖЕ !!
- Battle Shout : Снизился расход рэйджа
- Heroic Strike : увеличен дамадж
- Parry : перевели на 6-й уровень
- Thunder Clap : Теперь наносит урон физический вместо урона Природы. Увеличен дамадж. Продолжительность действия увеличивается с каждым рангом. Improved Sunder Armor - снижает расход рэйджа на 1/1/1. Improved Thunder Clap - снижает расход рэйджа на 1/1/2
- Execute : Рэйдж полностью не расходуется, если абилити на сработало.
- Overpower : начинает действовать, если твоя цель делает додж. От специальной атаки тоже. (*прим. Mr.Sokol)
- Исправили баг, в котором рэйдж не регенерировался при парировании, додже или блокировании ударов.
- Charge тоже исправлен, и теперь можно пробегать в дверные проемы и не тормозить в элитных данжах.
- Исправлен баг в Sweeping Strikes. Теперь будет бить точнее, и отображаться в комбат логе.
- Теперь появилась иконка у Sword Specialization . Она тоже видна в комбат логе.

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ИЗМЕНЕННЫЙ ИНТЕРФЕЙС

Близзы кажется поняли, что независимые моды интерфейса куда более удобней и информативней, чем простой и тощий родной.
И теперь разработали свои, собственные дополнения.
Надеюсь, что они старались.... а иначе - лично я вернусь в Космос

В списке куча изменений и дополнений - а примеры можно посмотреть тут:
http://www.worldofwarcraft.com/info/underd...ges/bubbles.jpg

и еще тут
http://www.worldofwarcraft.com/info/underd...ges/tracker.jpg

Так же, добавлены хитрые чат-"пузыри", в которых разные NPC могут орать и ругаться !
Пример можно посмотреть тут : http://www.worldofwarcraft.com/info/underd...ges/bubbles.jpg

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НОВЫЕ пути перелетов (flight paths)

Время перелетов на этих "рейсах" уменьшено

Auberdine - Talonbranch Glade
Thunder Bluff - Orgrimmar
Theramore (Dustwallow Marsh) - Nijel's Point (Desolace)

А вот эти пути перелетов были добавлены

Gadgetzan - Brackenwall Village
Gadgetzan - Valor's Rest (Silithus)
Gadgetzan - Camp Mojache
Gadgetzan - Crossroads
Orgrimmar - Everlook

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На последок, у высокоуровневых портных (Tailor) теперь есть возможность выучить рецепт шитья парашюта !!!
Парашют можно надеть вместо плаща на спину (back), и спрыгнуть вниз в любом месте в момент полёта.


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