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Немного о подготовке к ЗБТ Tree of Savior Online 22-09-2014 14:30 к комментариям - к полной версии - понравилось!


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Длю я того, чтобы вы понимали, что Tree of Savior Online развивается и готовится к закрытому бета-тестированию, я решил выложить их отчеты о багфиксах и апдейтах.

Собирал на основе отчетах из открытых источников, но не переводил.


Первый пак заметок по подготовке Tree of Savior к ЗБТ.


На reddit пользователь xluizxcs заметил некоторые обновления на imcgames.co.kr. Этот сайт, на который выкладывают отчеты о подготовке Tree of Savior к ЗБТ. Giltine aka Laima перевел эти заметки по работам.


September 10 Bug Fixes and Updates




1 Bug Fixes


Fixed skills being messed up when server goes down

Temporarily fixed a client error (when loading sound output file?)

Fixed an issue with moving between zones using coordinates


2 Updates

Armor value is now reduced by 5x missing durability (?)

Reduced potion prices by 50%

Reduced advanced equipment and recipe prices by 90%

Tool shop now sells two kinds of a quest-related item

(???)

Can now mount/unmount via alt+up/alt+down

Reduced megaphone price

Changed quest


Extra: Fixed character stats being invisible


September 11 Bug Fixes and Updates


1 Bug Fixes

Fixed field bosses not respawning after 3 hours

Fixed issues with learning offensive attributes for Bow Mastery

Fixed experience requirements

Fixed invisible quest UI

Fixed monster levels in Cathedral area (reminds me of that .hack lost ground)


2 Updates

Changed npc equipment prices

Buffed Peltasta and Highlander

Reduced charging time of Wizards Energy Bolt (this is turning into a running gag)

Changed Modified Mines 2F quest so that Absorption Circle can be used regardless of zone (probably for convenience)

Changed something about weapon durability and dot skills.

Finished adding 3-star equipment as drops

Reduced anvil prices

Changed the basic and movement attributes of Energy Bolt and Ice Bolt

Reduced price

Changed item shop prices

Changed attribute prices

Changed monster respawn times

Increased item durability

Changed silver cost of warps

Changed recipe drop rates

Added Treasure Box

Increased experience reward from quests

Increased experience from monsters

Reduced silver cost of advancement (i.e. refinement, +1, +2, &)


September 12 Patch Notes


1 Bug Fixes

Fixed Boss UI (HP bar?) not disappearing

Fixed characters being rendered in strange positions (probably model issues)

Fixed items not being looted


2 Updates

Changed silver cost of warps

Increased gem drop rate

Added hair costumes to drops

Changed some item names and reduced crafting requirements

Increased damage and reduced charging time of Energy Bolt


September 12 Balance Patch (Wizard and Archer)


Wizard

Energy Bolt  Increased damage and splash, reduced charging time and cooldown.

Enchant Fire  Increased duration, removed catalyst requirement.

Fire Pillar  Fixed bug where higher levels reduced duration. Additional range increase every 5 levels. Increased damage significantly, increased cooldown and sp cost.

Fire Wall  Increased damage significantly, increased cooldown and sp cost.

Ice Bolt  Increased freeze chance and damage, reduced cooldown.

Ice Spike (sub-effect of Ice Bolt?)  Increased freeze chance significantly, increased strike range and damage.

Fire Ball  Increased maximum instances to two.

Ice Blast  Increased determining range.

Resurge  Improved significantly. Now buffs damage, hit and dodge by 20%, plus 5% per level.

Physical Link  Added damage reduction per level.

Joint Penalty  Increased number of links.


Archer

Swift Step  Increased duration significantly.

Steady Aim  Added damage bonus.

Caltrops  Reduced random range, increased damage and debuff duration.

Bounce Shots  Increased damage, can now hit twice and be used thrice per cast.

High Anchoring  Increased splash and damage.

Reworked oblique shot skills.

Full Draw  Reduced charging time, increased knockback significantly.

Stone Bullet  Increased damage and stun chance.

Install Pavise  Increased number of blocked attacks.

Kneeling Shots  Shots that do minimal damage (i.e. range penalty for bows) are now also affected by the bonus damage of this skill.


September 13  Bug Fixes and Balance Updates


Adjusted the quest difficulty in (Geli Highlands?).

Fixed the error on (Gateway Road?) music track.

A quest item that was deleted by abandoning the quest earlier will be redistributed properly now.

Adjusted the difficulty of the quest: (Slaying Bramble?).

Fixed the issue with resetting skill parameters.

Temporarily removed the Aero feature.

Adjusted the range of NPC culling.

Fixed the issue with old recipes changing when the new recipes are added.

It is currently impossible to recover the recipes that has been altered by the bug.


September 15  Bug Fixes and Balance Updates


1) Bug Fixes

Fixed an error with (Mallet Wyvern?)s skill.

Fixed NPC offsets.

Fixed an issue with moving while dead.

There should be a message when the password is wrong.

Fixed an issue with Resurrect UI not displaying.


2) Updates

Changed some monster hostile/neutral characteristics.

Added new items and monster drop items.

Fixed an issue with some quest NPCs not showing up.

Added new tooltips for some attributes.

Changed the effect of Bash.

Reduced the range of Caltrops and Statues, and made Trap related skills not to display exclamation marks.

(Silver water ridge?) quests are revamped.

Reduced the armor shop price by 15%.

Changed: Steady Aim by Ranger.

Changed: Pick up rocks by Quarrel Shooter.

Added a feature to inspect characters.

Redesigned skill UI.

Default warp cost increased to 10 silver from 1.

Priests Aspersion now affects the caster and its attributes are fixed.


September 16  Bug Fixes and Balance Updates


1) Bug Fixes

Fixed some instances where SP was not being consumed (e.g. for skills).

Fixed not being able to pick up silver when the inventory is full.

Changed the trading system to allow selecting item quantities.

Fixed the title being invisible to other players.


2) Updates

Removed the statues recovery effect. (Goddess statues?)

Revised some skill tooltips.

Reworked the (Neoul Highlands?) quest.

Fixed the (Fluid Explosion?) not doing damage.

Fixed an issue with statues when there are nearby monsters.

Added quest guide display options.

Redesigned the skill tree UI.


September 16 Additional Notes


Fixed some skills crashing the server.

Changed warp scrolls so that using them doesnt consume silver.

Fixed the (Fluid Explosion?) not doing damage.

Fixed various UI bugs.

Fixed not being able to pick up silver when the player is at 100% weight.

Fixed an issue with Resurrect UI not displaying.

Fixed being unable to progress in the Thorn Forest quest.

Fixed an issue with skill level-up points being reduced.

When selling to the item shop, you can now double-right click to sell an entire stack of items.

Quest arrows can now be toggled on and off in the game options.

Added alerts for when durability decreases.

Item quantities can now be divided during trading.

Balance changes, specifically the SP consumption of some class skills.

Changed the experience multiplier.

Added various sounds.

Changed initialization for advancement (refinement) failure.


Patch Notes September 19th (Korean)


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Patch Notes September 20th


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Patch Notes September 22th


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Как видите работа под подготовке Tree of Savior Online к ЗБТ идет полным ходом.


Я сейчас нахожусь: Tree of Savior Online
Мой настрой: Tree of Savior Online
Я слушаю: Tree of Savior Online

LIci WP
вверх^ к полной версии понравилось! в evernote


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